

Boots and Shields do not benefit from +xx Min and Max Damage.In LOD, The Cranium Basher shows +20 Minimum Damage, but the D2Planner shows this properly as Adds 20 Damage.The Weapon Damage values, and Character Screen shows the correct bonus to both Min and Max. On Two-Handed Weapons (excluding Swords), if the +xx Min = +xx Max, the item displays the stat as ONLY +xx Minimum Damage.44 Min to 34 Max Damage is = 34 Min to 44 Max for the purposes of determining the Damage value per attack.The D2Planner shows the correct item's stats: Hurlbat of Transcendence.The in-game item stat range shows the Min = Max, which is incorrect. This is not properly calculated on the Character Screen. If +xx Minimum Damage would cause the Min Dmg > Max Dmg on a ranged Weapon, the Max Dmg is unchanged.If +xx Minimum Damage would cause the Min Dmg > Max Dmg on a melee Weapon, the Max Dmg becomes Min Dmg + 1.If an item would add more Min Damage than Max, the two stats are displayed separately.When an item would add Minimum AND Maximum Damage, the item displays this stat as Adds xx to xx Damage.

+xx Min / Max on other items does not reflect on the equipped Weapon.

When the +xx Min / Max Damage is On Weapon, the stats displayed on the Weapon itself reflects this bonus.
